120 credits once at sign-up, with no recurring free allowance: the free tier is a one-time launch welcome pack rather than a monthly quota. The official FAQ puts it bluntly, saying there is no recurring allowance on Free and that building stops once the balance reaches zero, and that this welcome pack is a one-time allocation which does not roll over or recur. Credits are deducted by actual workload, and the site says the more work a turn involves the more it costs, so small edits are cheap and building an app from scratch is dearer; it is not a flat per-message charge. The free plan can browse, install and run apps from the public store, which the site says is entirely free, and can also publish your own apps to the public store. The free plan cannot publish as unlisted, cannot prevent others from remixing, and cannot buy extra credits. Platform limit: currently macOS Tahoe with Apple Silicon only. There is also a 14-day Store Trial for testing Team's private team store. (Read from glaze.app/pricing on 2026-08-09)
Daily free Agent credits, amount unpublished; the free plan is called Starter. The official site only says daily free Agent credits, and how many credits, the daily cap and the monthly total are published neither on the pricing page nor in the official docs (the docs only say Starter users get daily Agent usage credits, with a monthly cap, reset daily). The concrete limits that can be confirmed: (1) Agent can only use Lite build, while Full build needs Core or above; (2) only 1 project can be published, and that published link goes offline automatically after 30 days; (3) published apps carry a mandatory Made with Replit badge, removable only on Core; (4) 2GB workspace storage; (5) there is a separate monthly cloud credit allowance for databases, object storage and deployments, likewise unpublished, reset monthly; (6) no third-party connectors, no Replit AI Integrations, no Plan Mode. The free plan can use the built-in database, can make slides, videos and animations, and can publish private or password-protected deployments. (Read from replit.com/pricing and docs.replit.com on 2026-08-09)
US$0/month (Checked on 2026-08-22 by directly accessing glaze.app/pricing, not through a two-pass automated process, but through manual verification). The current status of the Team plan on the official website is to be checked (the page displays text related to the Beta period, and it has not been confirmed whether it is still charged, so it has not been updated to avoid speculation).
Team
US$35 / user / mo(5 user ≈ US$175/mo)
List price US$35/seat/month, currently selling for US$30. 200 points/seat/month, private team store, centralized billing
Replit
Plan
Price
What you get
Core
US$20 / mo
US$25/month monthly subscription: includes US$25 monthly credits, 5 collaborators, 2 concurrent agents, and removable watermark. The official website defaults to showing US$20, which is the monthly average for annual payment. As of 2026-08-27, the official website states: monthly subscription US$20 (annual subscription US$17/month), the original price of US$25 has been reduced.
Pro
US$100 / mo
US$100/month monthly-billed list price: includes US$100 in monthly credits, 15 collaborators, 50 viewers, 10 parallel agents, 28-day database rollback; annual billing averages US$95/month
Both offer a free plan. Compare paid tiers against your needs.
On entry price, Glaze by Raycast starts at US$10 / mo, cheaper than Replit (US$20 / mo).
FAQ
Is there a free version of Glaze by Raycast?
Yes. 120 credits once at sign-up, with no recurring free allowance: the free tier is a one-time launch welcome pack rather than a monthly quota. The official FAQ puts it bluntly, saying there is no recurring allowance on Free and that building stops once the balance reaches zero, and that this welcome pack is a one-time allocation which does not roll over or recur. Credits are deducted by actual workload, and the site says the more work a turn involves the more it costs, so small edits are cheap and building an app from scratch is dearer; it is not a flat per-message charge. The free plan can browse, install and run apps from the public store, which the site says is entirely free, and can also publish your own apps to the public store. The free plan cannot publish as unlisted, cannot prevent others from remixing, and cannot buy extra credits. Platform limit: currently macOS Tahoe with Apple Silicon only. There is also a 14-day Store Trial for testing Team's private team store. (Read from glaze.app/pricing on 2026-08-09)
How much does Glaze by Raycast cost?
The cheapest is the plan from Glaze by Raycast named Pro, at about US$10 / mo.
Does Glaze by Raycast support Chinese?
Glaze by Raycast has no Chinese interface at this time.
Is there a free version of Replit?
Yes. Daily free Agent credits, amount unpublished; the free plan is called Starter. The official site only says daily free Agent credits, and how many credits, the daily cap and the monthly total are published neither on the pricing page nor in the official docs (the docs only say Starter users get daily Agent usage credits, with a monthly cap, reset daily). The concrete limits that can be confirmed: (1) Agent can only use Lite build, while Full build needs Core or above; (2) only 1 project can be published, and that published link goes offline automatically after 30 days; (3) published apps carry a mandatory Made with Replit badge, removable only on Core; (4) 2GB workspace storage; (5) there is a separate monthly cloud credit allowance for databases, object storage and deployments, likewise unpublished, reset monthly; (6) no third-party connectors, no Replit AI Integrations, no Plan Mode. The free plan can use the built-in database, can make slides, videos and animations, and can publish private or password-protected deployments. (Read from replit.com/pricing and docs.replit.com on 2026-08-09)
How much does Replit cost?
The cheapest is the plan from Replit named Core, at about US$20 / mo.
Does Replit support Chinese?
Replit has no Chinese interface at this time.
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